AI Insights · Timothy · June 2024
Top 5 Sci-Fi Games Performance in Ukraine Q2 2024
Explore the performance of the top 5 sci-fi games in Ukraine for Q2 2024, covering downloads, revenue, and weekly active users.
The second quarter of 2024 saw notable trends in the performance of the top 5 sci-fi games in Ukraine on a unified platform. Here’s a detailed look at the downloads, revenue, and weekly active users for each of these popular titles.
Whiteout Survival from Century Games Pte. Ltd. experienced a steady increase in downloads, starting at 6.6K in early April and reaching a peak of approximately 13.5K by the end of June. Revenue for the game fluctuated slightly, peaking at around $44.9K in mid-April and closing the quarter at around $35.6K. Weekly active users showed a positive trend, growing from about 60.9K at the beginning of the quarter to around 83.8K by the end.
Last War: Survival by FirstFun displayed a varied pattern in downloads, starting with 8.8K in early April and dropping to around 4.2K by the end of May, before rising again to 7K by the end of June. Revenue for the game saw a peak of approximately $46.7K in mid-June, although it generally hovered around the $32K to $39K range throughout the quarter. Weekly active users remained relatively stable, with a slight increase from 42.5K in early April to 47.8K by the end of June.
Age of Origins: Tower Defense from Hong Kong Ke Mo software Co., Limited showed modest download numbers, starting at 1.2K and peaking at around 2.6K by the end of May. Revenue for this game saw a peak of approximately $20.4K in mid-June, maintaining a consistent range between $15.7K and $20.3K throughout the quarter. Weekly active users for the game fluctuated slightly, finishing the quarter with around 16.2K users.
State of Survival: Zombie War by FunPlus International AG had a consistent download trend, starting with 2.1K in early April and declining to around 762 by mid-June, before a slight recovery to 1K by the end of June. Revenue saw a peak at $20.4K in early May but generally ranged between $12.4K and $18.3K for the rest of the quarter. The game’s weekly active users showed a decline from 39.9K at the start of the quarter to around 33.1K by the end.
Honkai: Star Rail from COGNOSPHERE PTE. LTD. had a fluctuating download pattern, starting at 4.3K and dropping to around 2.2K by mid-June, before rising to 2.6K at the end of June. Revenue for the game experienced a peak of approximately $23.9K in early April, but generally ranged between $7.7K and $21.4K over the quarter. Weekly active users for the game remained robust, starting at 69.7K and ending at around 68.4K.
These insights are provided by Sensor Tower, the leading provider of market intelligence and analytics for the mobile app economy. For more in-depth analysis and data, visit Sensor Tower.